{
    optionValues: [
        { optName : "OPT_START_LEVEL", values : [
                { value:7,    name:"7 - SEVEN" },
                { value:6,    name:"6 - SIX" },
                { value:5,    name:"5 - FIVE" },
                { value:4,    name:"4 - FOUR" },
                { value:3,    name:"3 - THREE" },
                { value:2,    name:"2 - TWO" },
                { value:1,    name:"1 - ONE" },
                { value:0,    name:"0 - ZERO" },
            ],
        },
        { optName : "OPT_DBZ_DMG", values : [
                { value:4,    name:"NORMAL" },
                { value:10,   name:"HARD" },
                { value:20,   name:"EXPLOSIVE" },
                { value:1,    name:"SOFT" },
            ],
        },
        { optName : "OPT_DBZ_TIME", values : [
                { value:1,    name:"NORMAL" },
                { value:2,    name:"LONG" },
                { value:5,    name:"EPIC" },
                { value:0.5,  name:"SHORT" },
            ],
        },
        { optName : "OPT_PUNCH_DMG", values : [
                { value:1,    name:"NORMAL" },
                { value:2,    name:"HARD" },
                { value:5,    name:"EXPLOSIVE" },
                { value:0.5,  name:"SOFT" },
            ],
        },
        { optName : "OPT_PUNCH_DELAY", values : [
                { value:2,    name:"NORMAL" },
                { value:4,    name:"SMALL" },
                { value:8,    name:"TINY" },
                { value:0.5,  name:"BIG" },
            ],
        },
        { optName : "OPT_PUNCH_KBK", values : [
                { value:1,    name:"NORMAL" },
                { value:2,    name:"HARD" },
                { value:5,    name:"EXPLOSIVE" },
                { value:0.5,  name:"SOFT" },
            ],
        },
        { optName : "OPT_PLAYER_LIVES", values : [
                { value:3,    name:"3 - THREE" },
                { value:6,    name:"6 - SIX" },
                { value:10,   name:"10 - TEN" },
                { value:1,    name:"1 - ONE" },
            ],
        },
        { optName : "OPT_PLAYER_HEALTH", values : [
                { value:1,    name:"NORMAL" },
                { value:2,    name:"HERO" },
                { value:5,    name:"SUPER-HERO" },
                { value:0.5,  name:"SICKLY" },
            ],
        },
        { optName : "OPT_RECHARGE_DELAY", values : [
                { value:1,    name:"NORMAL" },
                { value:0.5,  name:"SHORT" },
                { value:0.2,  name:"VERY SHORT" },
                { value:3,    name:"LONG" },
            ],
        },
        { optName : "OPT_RECHARGE_SPEED", values : [
                { value:1,    name:"NORMAL" },
                { value:2,    name:"FAST" },
                { value:5,    name:"VERY FAST" },
                { value:0.5,  name:"SLOW" },
            ],
        },
        { optName : "OPT_NUM_DBZ_POWS", values : [
                { value:3,    name:"3 - THREE" },
                { value:5,    name:"5 - FIVE" },
                { value:10,   name:"10 - TEN" },
                { value:1,    name:"1 - ONE" },
            ],
        },
        { optName : "OPT_ARMOUR_DURATION", values : [
                { value:1,    name:"NORMAL" },
                { value:2,    name:"LONG" },
                { value:5,    name:"EPIC" },
                { value:0.5,  name:"SHORT" },
            ],
        },
        { optName : "OPT_BEAM_DMG", values : [
                { value:1,    name:"NORMAL" },
                { value:0.5,  name:"WEAK" },
                { value:0.2,  name:"GENTLE" },
                { value:2,    name:"HARD" },
            ],
        },
        { optName : "OPT_STRIKE_DMG", values : [
                { value:1,    name:"NORMAL" },
                { value:0.5,  name:"WEAK" },
                { value:0.2,  name:"GENTLE" },
                { value:2,    name:"HARD" },
            ],
        },
        { optName : "OPT_PARTICLE_DMG", values : [
                { value:1,    name:"NORMAL" },
                { value:0.5,  name:"WEAK" },
                { value:0.2,  name:"GENTLE" },
                { value:2,    name:"HARD" },
            ],
        },
        { optName : "OPT_PARTICLE_SPEED", values : [
                { value:1,    name:"NORMAL" },
                { value:0.75, name:"SLOWER" },
                { value:0.5,  name:"HALF SPEED" },
                { value:2,    name:"FAST" },
            ],
        },
        { optName : "OPT_CLAWER_DMG", values : [
                { value:1,    name:"NORMAL" },
                { value:0.5,  name:"WEAK" },
                { value:0.2,  name:"GENTLE" },
                { value:2,    name:"HARD" },
            ],
        },
        { optName : "OPT_SPINNER_DMG", values : [
                { value:1,    name:"NORMAL" },
                { value:0.5,  name:"WEAK" },
                { value:0.2,  name:"GENTLE" },
                { value:2,    name:"HARD" },
            ],
        },
        { optName : "OPT_ROBOT_SPEED", values : [
                { value:1,    name:"NORMAL" },
                { value:0.7,  name:"70 PERCENT" },
                { value:0.5,  name:"50 PERCENT" },
                { value:0.25, name:"25 PERCENT" },
                { value:0.1,  name:"10 PERCENT" },
            ],
        },
        { optName : "OPT_GAME_SEED", values : [
                { value:1,    name:"SEED 1" },
                { value:2,    name:"SEED 2" },
                { value:3,    name:"SEED 3" },
                { value:4,    name:"SEED 4" },
                { value:0,    name:"RANDOM" },
            ],
        },
        { optName : "OPT_GAME_ZOOM", values : [
                { value:2,    name:"YES" },
                { value:1,    name:"NO" },
            ],
        },
        { optName : "OPT_VECTOR_MENUS", values : [
                { value:1,    name:"ON" },
                { value:0,    name:"OFF" },
            ],
        },
        { optName : "OPT_VECTOR_SETTINGS", values : [
                { value:0,    name:"NORMAL" },
                { value:1,    name:"BRIGHT" },
                { value:2,    name:"EYE MELTING" },
                { value:3,    name:"SILLY" },
                { value:4,    name:"SIMPLE" },
            ],
        },
        { optName : "OPT_MAP_OPACITY", values : [
                { value:60,   name:"NORMAL" },
                { value:100,  name:"SOLID" },
                { value:30,   name:"SEE THROUGH" },
            ],
        },
        { optName : "OPT_FLOOR_ON", values : [
                { value:1,    name:"ON" },
                { value:0,    name:"OFF" },
            ],
        },
    ],
    playerSpeed:        8.0,
    punchSpeed:         24.0,
    punchSpeedMult:     2.0,
    punchSpeedMaxTime:  1000.0,
    powerPunchTime:     5000.0,
    punchDamageBase:    200,
    punchDamageMult:    100,
    punchDamageDiv:     333.0,
    dmgBossMult:        1000,
    killBossTime:       15,

    knockbackValues:    [ 20.0, 30.0, 40.0, 50.0 ],

    clawerDamage:        900.0,
    clawerExpTime:       7000.0,
    spinnerDamage:       750.0,
    bossBullDamage:      700.0,

    beamSpeed:           50.0,
    armourPowDuration:   60000.0,

    weaponInfos: [
        { beamId : TWIN_PURPLE       , damage: 10.0,  sound: BEAM_FX },
        { beamId : LOCKON_PURPLE     , damage: 10.0,  sound: BEAM_FX },
        { beamId : WIDE_WHITE        , damage: 10.0,  sound: BEAM_FX },
        { beamId : NARROW_RED        , damage: 10.0,  sound: BEAM_FX },
        { beamId : PURPLE_DASH       , damage: 30.0,  sound: BEAM_FX },
        { beamId : WIDE_WAVEY        , damage: 10.0,  sound: BEAM_FX },
        { beamId : WIDE_TO_NARROW    , damage: 10.0,  sound: BEAM_FX },
        { beamId : LIGHT_CHAINS      , damage: 30.0,  sound: BEAM_FX },
        { beamId : LIGHT_CHAINS_BIG  , damage: 30.0,  sound: BEAM_FX },
        { strikeId: STRIKE_BASIC     , damage: 5.0,   sound: LIGHT_FX },
        { emitterId: FIRE_BOLT         , damage: 20.0, sound: FIRE_BOLT_FX},
        { emitterId: FIRE_RAINBOLT     , damage: 20.0, sound: FIRE_RAINBOLT_FX },
        { emitterId: FIRE_SMALL_PURPLE , damage: 40.0, sound: FIRE_SMALL_PURPLE_FX },
        { emitterId: FIRE_EXPANDING    , damage: 20.0, sound: FIRE_EXPANDING_FX },
        ],
    powupDrops: [
        { powupId :FISH_POWUP, freq: 1 },
        { powupId :ARMOUR_POWUP, freq: 1 },
        { powupId :FISH_POWUP, freq: 1 },
        ],

    vdSettings: [
        { thickness:         10,
          brightness:        1.25,
          initialDecay:      0.25,
          decaySteps:        3,
        },
        { thickness:         20,
          brightness:        1.75,
          initialDecay:      0.25,
          decaySteps:        3,
        },
        { thickness:         30,
          brightness:        1.75,
          initialDecay:      0.25,
          decaySteps:        3,
        },
        { thickness:         50,
          brightness:        2.0,
          initialDecay:      0.25,
          decaySteps:        3,
        },
        { thickness:         1,
          brightness:        0.0,
          initialDecay:      0.0,
          decaySteps:        1,
        },
    ],

    playerHealth:        1000,
    rechargeTime:        2000,
    healthPerSec:        500,

    gameSeeds:  [
        0x0,
        0x123456789abcdeff,
        0xBAAAAAAAADC0FFEE,
        0x000000BADBADF00D,
        0x792340f7eadb3c10,
    ]

}
